server.internal.language
fn load #
fn load(tag string) !&Lang
struct Lang #
@[heap]
struct Lang {
tag string
mut:
localizer i18n.Localizer
}
fn (Lang) t #
fn (l &Lang) t(id string) string
no data
fn (Lang) tf #
fn (l &Lang) tf(id string, data map[string]string) string
with template data, e.g: tf('player.join', {'Name': 'scher'})